Every four years, the World Cup returns.
Like millions of people, I'll spend the next few weeks watching the football. The matches. The stories. The moments that become part of football folklore. Every tournament leaves behind its own memories.
For me, though, it also brings back memories of a chapter of my own life that has shaped almost everything I believe about design.
Over an eight-year period, I had the privilege of working on the official FIFA World Cup global broadcast graphics and television packages for three consecutive FIFA World Cups. At the time, it felt like the pinnacle of my career. As someone who grew up with Panini sticker albums, Italia '90 and weekends revolving around football, I could never have imagined I'd one day play a small part in the biggest sporting event on the planet.
For years, I assumed that was the story. Looking back, I realise it wasn't. The World Cup didn't really teach me about broadcast graphics, it taught me about people.
One memory has stayed with me more vividly than any other. I had been invited to the opening ceremony of the 2006 FIFA World Cup in Munich. The whole city seemed to radiate optimism. Supporters had travelled from every corner of the world. Different languages filled the streets, but everyone somehow seemed to be speaking the same emotional language. Anticipation. Excitement. Hope.
Later that evening, after the opening match, I received a message from FIFA's Director of Broadcast and Media Rights. He had been watching from the huge fan park beside the Brandenburg Gate in Berlin. He described hundreds of thousands of people celebrating together before kick-off. Then, just before the match began, the opening title sequence we'd created appeared on the giant screens.
The crowd fell quiet. People turned. They watched. As the sequence ended, the entire place erupted.
I've thought about that moment many times over the years - not because it happened at the World Cup, not because of the audience, not because of the scale, but because it fundamentally changed the way I thought about creative work. Until then, I'd largely thought of design as something you created. That evening made me realise it was something people experienced.